Well… it WAS complex to animate, and it worked! Future animations will be at least as awesome as this one, promised! Tutorial Bossįor the training session with captain Jet we mentioned in CrossUpdate #43, we added a special type of turret enemy, that will teach you how to aim better and use bouncing balls to your advantage. He then moved on to create something more mature: It is also a bit faster than it actually is. We scaled the GIF down a bit to reduce the file size. Since an animation editor is nothing without an actual animation he created some… interesting animations. With this editor we simplify the process of creating complex animations, so we don’t spend huge amounts of time fiddling around in JSON files for every big boss………!įelix used a rather funny placeholder enemy you might already have spotted on his Twitter account. Drag-And-Drop entities and sprites for positioning.inspect and play/stop animation via timeline. ![]()
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